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	<title>Comments on: The Sex Pit v1.6 and other news!</title>
	<atom:link href="http://fadrax.enix.org/mattis/?feed=rss2&#038;p=406" rel="self" type="application/rss+xml" />
	<link>http://fadrax.enix.org/mattis/?p=406</link>
	<description>Home of Sexforge, KoPC, YTPP, PB, and tons of hentai games !</description>
	<lastBuildDate>Thu, 13 May 2021 08:47:03 +0200</lastBuildDate>
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		<title>By: manda</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-56780</link>
		<dc:creator>manda</dc:creator>
		<pubDate>Sun, 08 Feb 2015 17:00:50 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-56780</guid>
		<description>That&#039;s ok man. Most sites I have searched in have the 1.5 version.
The current version is very fun, being able to customize and stuff but I&#039;m a fan of your &#039;early&#039; work and the &#039;raw&#039; look of the characters, before you introduced the color engine. I actually had a save of that version but overwritten it with the most recent one, so yeah :P</description>
		<content:encoded><![CDATA[<p>That&#8217;s ok man. Most sites I have searched in have the 1.5 version.<br />
The current version is very fun, being able to customize and stuff but I&#8217;m a fan of your &#8216;early&#8217; work and the &#8216;raw&#8217; look of the characters, before you introduced the color engine. I actually had a save of that version but overwritten it with the most recent one, so yeah <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Mattis</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-56749</link>
		<dc:creator>Mattis</dc:creator>
		<pubDate>Sat, 07 Feb 2015 19:13:11 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-56749</guid>
		<description>Well, alas I piled up improvements as I go, I didn&#039;t saved the v1.6 after I started the v1.8, and same for mysexgames.com.

So maybe try to find other sites that &quot;borrowed&quot; the Sex Pit game, maybe they aren&#039;t up to date and have the v1.6 somewhere!
(or maybe some players here have it and could share it ?)

If you don&#039;t mind me asking, why do you need a previous version than actual one ? Just curious :D</description>
		<content:encoded><![CDATA[<p>Well, alas I piled up improvements as I go, I didn&#8217;t saved the v1.6 after I started the v1.8, and same for mysexgames.com.</p>
<p>So maybe try to find other sites that &#8220;borrowed&#8221; the Sex Pit game, maybe they aren&#8217;t up to date and have the v1.6 somewhere!<br />
(or maybe some players here have it and could share it ?)</p>
<p>If you don&#8217;t mind me asking, why do you need a previous version than actual one ? Just curious <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: manda</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-56748</link>
		<dc:creator>manda</dc:creator>
		<pubDate>Sat, 07 Feb 2015 18:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-56748</guid>
		<description>Hey Mattis, is there any way (if possible) to get this version of Sex Pit? I mean v1.6. Thanks in advance and keep up the good work.</description>
		<content:encoded><![CDATA[<p>Hey Mattis, is there any way (if possible) to get this version of Sex Pit? I mean v1.6. Thanks in advance and keep up the good work.</p>
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		<title>By: Mattis</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-54392</link>
		<dc:creator>Mattis</dc:creator>
		<pubDate>Fri, 12 Dec 2014 10:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-54392</guid>
		<description>I know I have too, conceptually.
It&#039;s just morally, that it&#039;s very hard.
And yeah, I can totally relate on how sometimes a single message can bring you up or down very quickly, in one-man-army stuff ;)

I would like to give back on that, if someday I&#039;m strong enough too.
(that said, I already do, as much as I can)
When things will calm down a little (after the MMO release and all), get back on me with your fiction writings, if you feel I could be of any help for you ;)

Ok, got to get back to work, damn it! :D</description>
		<content:encoded><![CDATA[<p>I know I have too, conceptually.<br />
It&#8217;s just morally, that it&#8217;s very hard.<br />
And yeah, I can totally relate on how sometimes a single message can bring you up or down very quickly, in one-man-army stuff <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I would like to give back on that, if someday I&#8217;m strong enough too.<br />
(that said, I already do, as much as I can)<br />
When things will calm down a little (after the MMO release and all), get back on me with your fiction writings, if you feel I could be of any help for you <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Ok, got to get back to work, damn it! <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Domino Dave</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-54361</link>
		<dc:creator>Domino Dave</dc:creator>
		<pubDate>Thu, 11 Dec 2014 12:07:42 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-54361</guid>
		<description>Very speedy reply! XD

It&#039;s nice knowing that YOU are just as consistently dedicated as we (your fans!) try to be. I know how straining it can be to do something like this (I write fiction and comic dialogue for an underground magazine ;P), and are always driven by those who enjoy and share what I do. So, I am happy and proud to be any kind of assistance when it comes to the development of your passion.

Thank you for your continued commitment to these projects and your website. I know you have what it takes. :)</description>
		<content:encoded><![CDATA[<p>Very speedy reply! XD</p>
<p>It&#8217;s nice knowing that YOU are just as consistently dedicated as we (your fans!) try to be. I know how straining it can be to do something like this (I write fiction and comic dialogue for an underground magazine ;P), and are always driven by those who enjoy and share what I do. So, I am happy and proud to be any kind of assistance when it comes to the development of your passion.</p>
<p>Thank you for your continued commitment to these projects and your website. I know you have what it takes. <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Mattis</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-54360</link>
		<dc:creator>Mattis</dc:creator>
		<pubDate>Thu, 11 Dec 2014 08:37:55 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-54360</guid>
		<description>Yep, the new release isn&#039;t ready yet, and got some problems with it, that I already fixed, but I wait for my hoster to re-upload the file.
After that, I&#039;ll do a proper news about it to declare the new update official, lol! :D

Thanks a lot for your support, it&#039;s always most welcomed, it&#039;s a very hard work, both physically and morally!
(even more as I&#039;m not perfect, faaaaar from it, so it&#039;s a long process of improvement! But as the past has shown it : it&#039;s worth your patience and support!)
The future is limitless, let&#039;s keep making the best out of it! :D</description>
		<content:encoded><![CDATA[<p>Yep, the new release isn&#8217;t ready yet, and got some problems with it, that I already fixed, but I wait for my hoster to re-upload the file.<br />
After that, I&#8217;ll do a proper news about it to declare the new update official, lol! <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Thanks a lot for your support, it&#8217;s always most welcomed, it&#8217;s a very hard work, both physically and morally!<br />
(even more as I&#8217;m not perfect, faaaaar from it, so it&#8217;s a long process of improvement! But as the past has shown it : it&#8217;s worth your patience and support!)<br />
The future is limitless, let&#8217;s keep making the best out of it! <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Domino Dave</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-54340</link>
		<dc:creator>Domino Dave</dc:creator>
		<pubDate>Wed, 10 Dec 2014 16:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-54340</guid>
		<description>Hey. First off, FANTASTIC series of updates to The Sex Pit so far! I just wanted to post that there seems to be some problem with my game where the only sex pose that the girls and clients ever perform is the &quot;fisting&quot; interaction (where the client merely proceeds to fist the girl until the &quot;client served&quot; bubble appears). This seems to be the case no matter what sort of girl the client asks for, or how I customize the girl with stats or aesthetics. Is there some sort of loop that the current version of the game is locked on? I&#039;ve tried restarting the game many times--in different windows and everything--but nothing seems to change this. Is it a problem with something I am doing? I know it is probably a bug, but I just wanted to be sure.

Anyway, thank you very much for all the hard work. For what it is worth, you are one of the best!</description>
		<content:encoded><![CDATA[<p>Hey. First off, FANTASTIC series of updates to The Sex Pit so far! I just wanted to post that there seems to be some problem with my game where the only sex pose that the girls and clients ever perform is the &#8220;fisting&#8221; interaction (where the client merely proceeds to fist the girl until the &#8220;client served&#8221; bubble appears). This seems to be the case no matter what sort of girl the client asks for, or how I customize the girl with stats or aesthetics. Is there some sort of loop that the current version of the game is locked on? I&#8217;ve tried restarting the game many times&#8211;in different windows and everything&#8211;but nothing seems to change this. Is it a problem with something I am doing? I know it is probably a bug, but I just wanted to be sure.</p>
<p>Anyway, thank you very much for all the hard work. For what it is worth, you are one of the best!</p>
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		<title>By: Mattis</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-53822</link>
		<dc:creator>Mattis</dc:creator>
		<pubDate>Sat, 29 Nov 2014 10:44:41 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-53822</guid>
		<description>Oh, that was you ? Thanks a lot for that! :D

For the difficulty of the game, yeah, indeed.
Personnally, I was going for upgrading the warehouse asap, so the money became bigger, even with few clients, so I could bank up and top up the girls quickly and regain my fame after that.
But I think several strategies work, anyway. 

The main problem was always the players try to play that game not like it was programmed, considering all outcomes different from &quot;perfect fuck&quot; were to be taken as a personnal failure and immediate game over, in the game.
... Seen like that, hell yeah, you bet it was hard! It&#039;s even technically impossible indeed!
Just like people were trying to do the whole Sex Racers game in one go.

Given all video games scenes are all about &quot;try &amp; die&quot;, &quot;re-run&quot; and &quot;roll with semi-failures&quot; systems since decades, it must be some personnal creation design problem I don&#039;t really get, for now.
Still miles to go ;)

I written down your ideas for future updates (some are really nice and could even solve sides unrelated engine problems), I&#039;ll try them and see if it&#039;s easy or not to implement.
(making the client less forgiving as your fame/risk go up, though, should be too difficult/risky to implement. The theorical algorithm seems easy, but I have a hard time making the random engine work like I want, so I wouldn&#039;t risk breaking the whole stuff, for now) 

See you soon for more good stuff!
And thx again to give me the opportunity to create all that for you!</description>
		<content:encoded><![CDATA[<p>Oh, that was you ? Thanks a lot for that! <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>For the difficulty of the game, yeah, indeed.<br />
Personnally, I was going for upgrading the warehouse asap, so the money became bigger, even with few clients, so I could bank up and top up the girls quickly and regain my fame after that.<br />
But I think several strategies work, anyway. </p>
<p>The main problem was always the players try to play that game not like it was programmed, considering all outcomes different from &#8220;perfect fuck&#8221; were to be taken as a personnal failure and immediate game over, in the game.<br />
&#8230; Seen like that, hell yeah, you bet it was hard! It&#8217;s even technically impossible indeed!<br />
Just like people were trying to do the whole Sex Racers game in one go.</p>
<p>Given all video games scenes are all about &#8220;try &#038; die&#8221;, &#8220;re-run&#8221; and &#8220;roll with semi-failures&#8221; systems since decades, it must be some personnal creation design problem I don&#8217;t really get, for now.<br />
Still miles to go <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I written down your ideas for future updates (some are really nice and could even solve sides unrelated engine problems), I&#8217;ll try them and see if it&#8217;s easy or not to implement.<br />
(making the client less forgiving as your fame/risk go up, though, should be too difficult/risky to implement. The theorical algorithm seems easy, but I have a hard time making the random engine work like I want, so I wouldn&#8217;t risk breaking the whole stuff, for now) </p>
<p>See you soon for more good stuff!<br />
And thx again to give me the opportunity to create all that for you!</p>
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		<title>By: Mattis</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-53821</link>
		<dc:creator>Mattis</dc:creator>
		<pubDate>Sat, 29 Nov 2014 10:17:15 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-53821</guid>
		<description>Nor the one where you play T-Rex mounted on scooters.
I was waiting for you to come help me ;)</description>
		<content:encoded><![CDATA[<p>Nor the one where you play T-Rex mounted on scooters.<br />
I was waiting for you to come help me <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Mattis</title>
		<link>http://fadrax.enix.org/mattis/?p=406&#038;cpage=1#comment-53820</link>
		<dc:creator>Mattis</dc:creator>
		<pubDate>Sat, 29 Nov 2014 10:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://fadrax.enix.org/mattis/?p=406#comment-53820</guid>
		<description>Huhuhu, you&#039;re welcome, Max ;)

For the MMO : in fact, it makes things far more complex to update!
But it&#039;s about going onward to new challenges given what I already know, and to provide better quality stuff, so.. here it is! ;)

The minus 5 was a bug indeed! Tricky one, though.
To think some would like harder difficulty, hahahaha!</description>
		<content:encoded><![CDATA[<p>Huhuhu, you&#8217;re welcome, Max <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>For the MMO : in fact, it makes things far more complex to update!<br />
But it&#8217;s about going onward to new challenges given what I already know, and to provide better quality stuff, so.. here it is! <img src='http://fadrax.enix.org/mattis/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>The minus 5 was a bug indeed! Tricky one, though.<br />
To think some would like harder difficulty, hahahaha!</p>
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